How does Project Chimera's movement feel in the leaked trailer?
#1
I just saw the leaked gameplay snippet for Project Chimera and I can’t tell if the movement looks incredibly fluid or just weirdly floaty. The way the character vaults over obstacles seems fast, but it also looks like they have almost no weight to them. Has anyone else watched it and gotten a similar feeling?
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#2
In Project Chimera I watched the clip and yeah, it zips over obstacles fast but the weight feels off, like the jump has momentum at first and then suddenly you’re floating a couple of inches before landing.
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#3
I slowed it way down on playback, 0.25x and 0.5x, and that same vibe stuck: the move looks sharp but not grounded, like the physics is mostly baked into the animation rather than real inertia. I also notice the feet barely settle after the vault.
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#4
Maybe it’s the camera or motion blur doing the heavy lifting. When I tilt the view or switch to a tighter shot it reads differently, though you lose a sense of distance.
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#5
Do you think the clip is the problem or is the design intentionally flashy?
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